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Post by Egos on Aug 4, 2010 17:17:16 GMT -5
So Armory has a bit of a more detailed breakdown of weapons and it seems a bit more realistic that it provides str values for weapons with automatic fire or semiauto fire
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Post by Egos on Aug 4, 2010 17:18:08 GMT -5
Some special rules apply which I'll put in, and I may need to figure out a better labeling system.
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Post by Egos on Aug 30, 2010 2:49:24 GMT -5
Hey Arivia, here is a list of Weapons that make an appearance in the BSG -verse that my game takes place in.
machine gun wise
the Daewoo K3 Generic SAW stats pg.80 the m60 machine gun - just had Saco M60 Stats on pg. 80
sniper wise
Remington Model 7400 - Generic Hunting Rifle pg.75 but the model in the show had its rearsights removed and a telescopic sights inserted. so I'm imaging the stats
Similarly a Remington 700 same stats as Remington 700 pg. 75 fitted with an with a Choate Ultimate Sniper/Target tactical rifle stock and a third-party telescopic sight so it basically becomes a sniper
assault rifle wise and semi-auto rifle types
The AR- 15 COLT M16 pg. 76
(a fictional gun that closely resembles the) Famas Generic 5.56mm Bullup AR pg76
the Type 56 Rifle - RSA AK-47 pg.76
Heckler and Koch G36 Generic 5.56mm AR
Had a bit of trouble figuring out what the stats would be for the Beretta Cx4 Storm was thinking mini-14 pg.74
SA-80s appear to be common in the verse. early on oddly without a sight. later they have a telescopic sight Generic 5.56mm Bullup AR pg76 seems to work
Vz 52 (trouble placing this
submachine guns
TEC-9 TEC-9 pg.70 Thompson (oddly enough) Thompson M19 pg.70 MP7 H&K MP7 pg.70 Beretta M12 Generic 9MM Luger pg.70 Ruger MP9 Generic 9MM Luger pg.70 Vz 61 CZ SKORPION PG 70 UMP HK MP5 PG.70 P90 FN P90 pg.70 handguns
da Luger Luger Parabellum P08 pg. 68
COP 357 Derringer American Derringer COP pg.69 Makarov PM RSA Makarov PM pg.68 Desert Eagle Magnum Research Desert Eagle pg.68 H&K MK23 H&K Mk. 23 pg. 68
Vektor CP-1
Intracat C-9
Five-seveN FN Five-seveN pg.68 LeMat Revolver
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